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WILLIAM LAVERGNE

GAME DESIGNER

After having studied electrical engineering, I decided to reorient myself in my dream job of game design

My major projects

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01

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Adventure/Fighting | PC | 6 month | Unity | January 2024

Code d’Athos is a fencing game based on physics and ragdoll.

 

The game consists of a series of duels in 2D in which the player will fight various enemies in order to become stronger.

 

My Task: #GameDesign         

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02

Ali'N Co

Couch-Game | PC | 4 Month | Unity | September 2022


Play as an unreliable space delivery crew, organizing a dubious cargo.

Increase your profit by collecting and sorting packages, make passes to have more valuable packages, and do all of that while trying to control yourself in 0 gravity.

But beware of the space krakens, or don't get sucked into the vacuum of space…

My tasks: #Producer #GameDesign #QA

03

Down The Abyss

Rogue-Like | PC | 1 Month | Unity | June 2022

Dive into the abyss, make your way through the different rooms and fight all those who will stand before you.In Down the Abyss, try to descend as deep as possible. Fight, die, upgrade your equipment and return further into the abyss.

My Tasks: #Producer #Level Design #Game Design            

06.59.06.87.63

Contact

       

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